Nov 30, 2007, 03:05 PM // 15:05 | #1 |
Pre-Searing Cadet
Join Date: Nov 2007
|
Longevity / Endgame Character Advancement for GW
Hi all, I just wanted to get a little bit of insight from some of you established GW players. I am a long time MMORPG player since the launch of EQ I, and have played almost every MMORPG released from that time. I am currently in between MMO's and am looking into GW as a potential investment of my time and money in the near future. My questions are this:
Is there adequate character advancement/progression beyond the maximum level cap? (i.e. skills, character bonuses, stat boosts, etc) Is it viable for players entering the game at this point to compete with established players in end-game PvE & PvP? I enjoy PvPing very much in MMORGP's if it is done correctly, requiring a combination of skill and wit, and not totally gear dependant. If I decide to invest in the game I will be buying all of the expansion chapters along with the original release. Any insight into the longevity of the game and enjoyability of the endgame Pve and PvP content would be greatly appreciated. Thanks again! Hektor |
Nov 30, 2007, 03:27 PM // 15:27 | #2 |
Baby Maker
Join Date: Jun 2007
Location: UK
Guild: Sent Fromhell
Profession: D/W
|
By the time you reach Lvl 20 (max lvl cap) you will not be even close to finishing the first game! plus along hte way you acquire new skills which count towards Titles you can go on accumalating after you have finished the game , this applies to all 3 games plus the expansion all of which have skills uniqiue to them,and PvP is pretty much the same with Titles and Faction to aim for along the way.
|
Nov 30, 2007, 03:37 PM // 15:37 | #3 | ||
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
|
Quote:
Quote:
I'm not into PvP myself, so I can't give you much info on that side of the game, but, as far as I know, you can make a fully equipped "PvP only" character that is somewhat competitive right out-of-the-box. |
||
Nov 30, 2007, 03:42 PM // 15:42 | #4 | |||
Forge Runner
Join Date: Jan 2006
|
Quote:
Quote:
All PvP in GW is done with instant maxed out character. So relying you cannot grind yourself to superiority. Quote:
|
|||
Nov 30, 2007, 03:42 PM // 15:42 | #5 |
Lion's Arch Merchant
Join Date: Oct 2006
Location: England
Guild: STOP VIRGIN MEDIA!
Profession: Mo/E
|
The problem you would find with getting into Guild Wars now is the spread of population. As Guild Wars is approaching the end of its life cycle now the player base is spread out among 3 large areas. Making it hard for a new player to get help along the way in PUGS. On the other side of this coin though, you certainly wouldnt run out of things to do. I'd recommend giving it a whirl as there is no monthly fee, and if you feel you like the style of the game then consider jumping on the GW2 release.
|
Nov 30, 2007, 04:03 PM // 16:03 | #6 | |
Pre-Searing Cadet
Join Date: Nov 2007
|
Wow! Thanks for the quick responses! I may give GW a whirl and see what happens.
Quote:
|
|
Nov 30, 2007, 05:30 PM // 17:30 | #7 | |
Forge Runner
Join Date: Jan 2006
|
Quote:
|
|
Nov 30, 2007, 07:22 PM // 19:22 | #8 | |
Furnace Stoker
Join Date: Nov 2006
Profession: D/W
|
Quote:
which is why gw is the only way to pvp. makes wow look even more silly |
|
Nov 30, 2007, 07:40 PM // 19:40 | #9 |
Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
|
Not that the bug eyed anime toons did that already.
GW PVP is competitive at any level, but there are certain factors which you'll need. Access to skills, possibly from all 3 campaigns depending on your roles you prefer to play. How well you work with others, as this is NOT a solo build PVP game, it's all about tactics and teamwork. Lastly, the knowledge is power refrain... know thine enemy, know what's likely when you see say an Rt/A what possible builds might you face? How will you counter them? Last edited by lennymon; Nov 30, 2007 at 07:44 PM // 19:44.. |
All times are GMT. The time now is 12:50 AM // 00:50.
|